INDUSTRY:
PROGRAMMING
CLIENT:
DELTA HQ
YEAR:
2024
EXPERIENCE:
JAVASCRIPT
Pet System
about.
Developed an interactive Discord bot that brings a dynamic pet-raising and battle system directly into chat communities. Built with a JavaScript backend, the bot allows users to hatch and train unique monsters, develop their skills, and challenge either fellow players or powerful AI bosses.
The battle system is inspired by classic Pokémon mechanics but designed to feel fresh and community-driven, with real-time decisions, elemental type matchups, and progression tied to consistent interaction. Players aren’t just battling but building long-term connections to their monsters through training, upgrades, and cooperative boss fights
challenge.
The main challenge was in continuously expanding the monster database while maintaining balance across the battle system. Each new creature needed its own abilities, strengths, and vulnerabilities, which required careful design to ensure that no single type dominated the game. Developing this variety demanded not just constant updates, but also extensive testing to keep battles fair, engaging, and strategically diverse. It was essential to craft a system where every monster felt unique yet integrated into the broader ecosystem, which meant refining rules, adjusting capabilities, and preventing exploits that could undermine the experience.
result.
We quickly gained traction within Discord communities, attracting over 100,000 unique users who engaged with the system. Players collectively hatched more than one million pets, showcasing the depth of interaction and replayability the project offered. With around 40 unique monsters and evolutions and over 100 distinct movesets and skill trees, the bot created a diverse ecosystem of battles and strategies. This variety kept gameplay fresh and engaging, encouraging long-term participation. The project became a standout example of how interactive design and careful balance can foster both growth and loyalty within online communities.